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  • Roleplay Zwijndrecht

    23-04-2020
    Klik hier om een link te hebben waarmee u dit artikel later terug kunt lezen.negende corona sessie d&d via roll20 en discord
    tim = DM
    pieter = varis 
    bruno = eldamir
    koen = elfandril
    danny = fargrim

    @ the pub after the fight
    1 nieuw persoon Darathra Shendrel, the major off the town
    had die fire giants niet verwacht, jullie hebben ons goed geholpen
    ik hoor bij de harpers (groupering, willen de macht, maar die vallen nog mee) 

    als jullie naar everlunt zouden reizen, naar danivar house, das taverne 
    halforc met 1 ook, draf telef, explain what happened
    platinum bagde met triboar embleem zodat hij jullie geloofd

    kunnen we ne favor van u vragen? air giant boodschap geven/sturen
    onderweg naar silvermoon, kom ons daar oppikken

    narth geeft ons 2 dagen anders gaat de job naar iemand anders

    next morning
    travel the entire day until the forest, evening 18h
    we see a clearing, a place of worship
    tent met kampvuur en daarnaast zit iemand
    na ranger, foo ang
    jullie komen niet voor gweyron offers te brengen?
    we zijn gevraagd om naar hier te komen
    kent degenen die we zoeken niet

    heeft u dat bloed al gezien?
    eldamir merkt dat die verschiet dat wij dat hebben gezien
    eldamir ziet ook sleepsporen vertrekken van dat bloed
    beneden niks meer te zien

    we zetten onze tent op
    op die tijd komt hij terug met konijn en everzwijn, herbs
    ziet er allemaal ok uit
    we pay our respects to gweyron
    foo ang, weet u waarom hier meer mensen verdwijnen? nope
    miliki wordt ook hier vereerd
    voor we eten zegt fargrim nog een gebed (purify food and drink)
    good food!
    facadie falconflight? nope

    a thunder wakes me up!
    I ready my armor of agathys
    a monster appears and attacks eldamir
    I do not feel blessed
    it's on!
    after a short fight it's deadass!
    niks in de tent te vinden
    it was an oni

    na slapen gaan we terug naar triboar
    naar talking head om dat madameke te zoeken
    facadie falconflight? op haar kamer

    urgala, mag ik de spell book van uw madam inzien?
    varis
    + water breathing (R) 
    + animal messenger (R) 
    elfandril
    + warding bond

    smorgens pas klaar, dus ik slaap op de kar
    elfandril kan mijn rituals overschrijven tijdens de reis
    we komen aan in yartar na 2 dagen tis nu avond
    we zoeken een inn om te maffen: coin toss, bij de market square
    zadels in bag of holding
    paard en kar op stal

    23-04-2020 om 21:13 geschreven door pieter  


    Categorie:DD5
    21-04-2020
    Klik hier om een link te hebben waarmee u dit artikel later terug kunt lezen.achtste corona sessie d&d via roll20 en discord
    tim = DM
    pieter = varis 
    bruno = eldamir
    koen = elfandril
    danny = fargrim

    gevecht vervolg
    giants beginnen put te graven en halen daar iets uit
    iets groot, niet goed te zien wat, ziet er iets arcana uit
    rots, met bocht, stuk hout, in de vorm van een 7, serieus zwaar
    we cannot stop the giants but kill all other foe's

    we rest all day
    ik schrijf 2 spells over: comprehend languages en identify
    ik laat elfandril 2 spells overschrijven: detect magic en find familiar
    ik prep mijn find familiar -> owl

    what to do next time?

    * lost rangers (1)

    * Othovir's Quest (2)
    Othovir expresses his gratitude to the characters by sharing a secret with them: he knows the location of a stash of magic items that the Margaster family, his kin, keeps locked away for emergencies. If the characters ask him how he came by this information, Othovir tells them that he has a history with the Margaster family, which he despises for reasons he’d rather not discuss. The family owns a three-story tower in Silverymoon that has a detached carriage house on the property, and it is here that the characters must travel. He provides the following details:
    The carriage house is a 30-foot-square stone building with two floors. The windowless ground floor that holds the carriage has a big wooden sliding door in the front. The upper floor is an apartment with a floor made of wooden planks and a barred window set into each wall. An open wooden staircase in one corner of the building connects the floors.
    Two human guards with spears are stationed in the upstairs apartment.
    An arcane lock spell protects the sliding wooden door.
    The carriage has two draft horses harnessed to it, ready to leave at a moment’s notice. The carriage is protected by an alarm spell, set to go off when a carriage door is opened.
    The magic items are hidden in a compartment under the passenger seat inside the carriage.

    * Narth Tezrin's Quest
    A few months ago, the Lionshield Coster received a payment from one Amrath Mulnobar, castellan of Noanar’s Hold, for five horse harnesses made by none other than Triboar’s finest harness-maker, Othovir. Othovir recently finished the last of the harnesses, and Narth needs to arrange for their delivery to Noanar’s Hold. Since the recent giant attack, he has become worried about the safe arrival of the shipment. Narth has never been to Noanar’s Hold, but he describes it as a village near the High Forest that once attracted wealthy hunters.
    Narth packs the harnesses in a large crate with the Lionshield Coster emblem painted on its sides and asks the characters to make the delivery for him. If they accept the quest, he tells them how to get to Noanar’s Hold by following the Evermoor Way. When they’re ready to leave, assuming they haven’t made provisions to transport the shipment by other means, Narth has a cart waiting for them with the crate loaded on it, pulled by a draft horse named Boris.

    * Urgala Meltimer's Quest
    In the aftermath of the battle, Urgala relates to the characters that one of her former adventuring companions, a wealthy knight named Harthos Zymorven, had a giant slayer greataxe. The last time Urgala spoke with him, Harthos was living in Zymorven Hall, his ancestral keep on the Rauvin Road northwest of Silverymoon. Urgala thinks Harthos might be willing to part with the weapon if the characters mention her name to him and explain their reason for needing it.

    * Ghelryn Foehammer's Quest
    As a reward for their efforts, Ghelryn writes the characters a letter of recommendation  and suggests they present it to King Morinn or Queen Tithmel should they find themselves in Citadel Felbarr. 

    21-04-2020 om 21:36 geschreven door pieter  


    Categorie:DD5


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