/reloadquests -Reloads the quests from the quests file.
Economy (money bussiness):
* /econ help [page number] - this command should show u a wide choise of money commands. including a bank system.
Realshop
*
/rshop create [name] creates a shop (optionaly named) name with the last selected chest
/rshop delete deletes the shop (all shop setup will be lost, use close to temporarily close a shop)
/rshop close temporarily closes the shop
/rshop open open the shop (by default)
/rshop buy [items] to tell what items a player can buy ie : /rshop buy +14+15+16 and players can buy gold, iron and coal ore
/rshop sell [items] to tell what items a player can sell ie : /rshop sell -0 to active sales for the shop (+0 is set by default) ie : /rshop sell +14+15+16 and players can sell gold, iron and coal ore ie : /rshop sell -15-16 and players can not sell iron and coal ore anymore
/rshop buy or /shop sell without option to get the status of the chest-shop
/rshop xbuy [items] to tell what items a player can NOT buy ie : /rshop xbuy +14+15+16 and players can NOT buy gold, iron and coal ore
/rshop xsell [items] to tell what items a player can NOT sell ie : /rshop xsell +14+15+16 and players can NOT sell gold, iron and coal ore ie : /rshop xsell -15-16 and players can sell iron and coal ore anymore
/rshop xbuy or /shop xsell without option to get the status of the chest-shop
/rshop marketItemsOnly on to enable "only market file items can be sold/buyed in this shop" (off to disable)
/rshop damagedItems off to no longer accept trading of damaged items in the shop (on to re-activate)
When a player goes out of one of your shop, you'll have a display to know what transaction he did ! Sometimes you'll have to wait : the bill come at least 5 seconds after the player entered the shop, and if the player moves (for technical reasons)
At least, players can manage their prices (for all their shops) :
/rshop price : output all the player's specific items prices
/rshop price <itemId> : output the player's price for the given item id
/rshop price <itemId> <sellPrice> [<buyPrice>] : sets the player's price for the given item id
/rshop price del <itemId> : delete the player's price for the given item id