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    03-12-2007
    Klik hier om een link te hebben waarmee u dit artikel later terug kunt lezen.zm_insomnia
    Klik op de afbeelding om de link te volgen i know it has been a long time since nuking but here i am with improved mapping skills showing you my first zm map

    After doing allot of work on this map,its finaly done.
    it started as the idea to make 36rooms connected to eachother by breakable doors,so that you would not know where you would end up.
    you could encounter some brain hungry zombies or some camping ct's.
    or maybe the exit to a higher level.
    if you escaped out of the cellar you will reach a small dome with a fortres inside it,inside there you get a great camping spot.
    also some higher grounds that can only be reached by jumping on some boxes.
    once you go higher up the map youwill go outdoors,its almost pitchblack except for some streetlanterns.there, you will find some stacked containers wich will have to be jumped if you want to go up top.
    once you go down the hill you will reach the street with lots of destroyed cars and trucks,perfect for chases.

    i used allot of occluders so you will get good fps
    i hd allot of fun making and testing this map,i hope you will enjoy playing it.
    if you are an admin from a zombie server please contact me if you are interrested in running my map on his server.

    click the picture to go to the download page

    03-12-2007 om 22:03 geschreven door insomnia  


    >> Reageer (0)
    19-05-2007
    Klik hier om een link te hebben waarmee u dit artikel later terug kunt lezen.gm_functy_v6
    Klik op de afbeelding om de link te volgen http://www.bloggen.be/insomnia
    today after getting bored on hl2dm i started to make v6 there was only one problem i lost the vmf of v5 so i tought i should work with the v4 vmf after opening it in hammer i saw it was v5 but i forgot to rename it not a disaster at all
    my plan was to make a landing track on top of the admin building but when you make planes you have to make room to fly so the map is now 6 times bigger then v5
     so this map contains:
    -a big building area
    -a spawnhouse
    -a appartment
    -a snowhill
    -swimming pool
    -gun shop
    -smal race track
    -construction area for cars
    -a huge arena for sport games or npc fights
    -tribunes for the arena that are protectet with nets so you wont get hit
    -4 overlooking towers
    -a secret for the noclippers
    -a minge jail
    -some airboats
    -a secret for the people that like to swim
    -admin room
    -zombie zoo
    -a LOT!!!! more building space(3x)
    -landing strip
    -construction area for planes
    -and some added and removed stuff
    ps the pics are taken with gmod 9 because my gmod 10 isnt working but dont worry you can still play this game in gmod 10

    [url=http://www.garrysmod.org/downloads/?a=view&id=11237][img]http://www.garrysmod.org/img/?t=dll&id=11237[/img][/url]

    19-05-2007 om 00:00 geschreven door insomnia  


    >> Reageer (0)
    13-05-2007
    Klik hier om een link te hebben waarmee u dit artikel later terug kunt lezen.gm_nuking_v1
    Klik op de afbeelding om de link te volgen after having lots of fun nuking people online i got allot of angry comments on the server
    so i wanted a map to nuke some npc's or players and still be safe
    i came up with this map and made it in like3 hours
    still i have the same bug the fullbright thing so if you know what im doing wrong contact me

    13-05-2007 om 16:55 geschreven door insomnia  


    >> Reageer (1)
    Klik hier om een link te hebben waarmee u dit artikel later terug kunt lezen.gm_funcity_v5
    Klik op de afbeelding om de link te volgen after the (at my point of view) big succes a funcity v5 needed to be made but i was a bit frustrated that i couldnt fix the fullbright bug
    my orriginal idea was to ad a zoo of zombies but that was a minor change so i made a admin room where you can look out but not in now that i have uploaded this map i think im gonna quit making funcity's because of the fullbright problem and the lack of ideas i will make a v6 if someone asks me to 
    but bugs or not this was an even better succes then v4
    propably for the last time this map contains:  
    -a big building area
    -a spawnhouse
    -a appartment
    -a snowhill
    -swimming pool
    -gun shop
    -smal race track
    -construction area for cars
    -a huge arena for sport games or npc fights
    -tribunes for the arena that are protectet with nets so you wont get hit
    -4 overlooking towers
    -a secret for the noclippers
    -a minge jail
    -some airboats
    -a secret for the people that like to swim
    -admin room
    -zombie zoo

    13-05-2007 om 15:18 geschreven door insomnia  


    >> Reageer (0)
    Klik hier om een link te hebben waarmee u dit artikel later terug kunt lezen.gm_funcity_v4
    Klik op de afbeelding om de link te volgen now that v3 was a moderate succes i decided to make at least 2 more funcity maps
    at the early stage of this map i wanted to make a combine fortres but after testing the map i realised this sucks the npc's are to dumb for this kind of map so i deleted the fort but then i had so much open space i decided to make an arena out of it
    but when i tested the map i found something i forgot to delete a combine sniper on top of the (fixed) minge jailafter all it was kinda funny getting shot down in mid air while taking photos so i let the guy stay in my map
    this map contains:
    -a big building area
    -a spawnhouse
    -a appartment
    -a snowhill
    -swimming pool
    -gun shop
    -smal race track
    -construction area for cars
    -a huge arena for sport games or npc fights
    -tribunes for the arena that are protectet with nets so you wont get hit
    -4 overlooking towers
    -a secret for the noclippers
    -a minge jail
    -some airboats
    -a secret for the people that like to swim

    13-05-2007 om 15:10 geschreven door insomnia  


    >> Reageer (0)
    Klik hier om een link te hebben waarmee u dit artikel later terug kunt lezen.gm_funcity_v3
    Klik op de afbeelding om de link te volgen when i was making this map i realised there wasnt that much racing to do in my map so i renamed gm_race construct to gm_funcity
    at first i wanted to ad a minge jail shooting range and a gun shop but when i wass making the shooting range it looked allot like a swimming pool so what the heck i turned it into a swimming pool then when i was behind on shedule i made an extra appartment after uploading i found 2 bugs:the map was fulbright and the jail was weird but nothing serious
    so this map contains:-a largeconstruction area
    -a construction area for cars
    -2 airboats
    -a small race track
    -a garrage
    -an appartment
    -minge jail (needs some fixing)
    -ski jump
    -a swimingpool
    -a gunshop
    -a spawnhouse

    13-05-2007 om 14:59 geschreven door insomnia  


    >> Reageer (0)
    Klik hier om een link te hebben waarmee u dit artikel later terug kunt lezen.gm_race_construct_v2
    Klik op de afbeelding om de link te volgen after posting gm_race_construct_v1 i played a map called snowjump or something like that.
    so i went to work in hammer i added a snow jump and because i made the jump more space got blank so i filled it up with some more building spacewhen i was testing i didnt see anny bugs so i gues thats a succes
    this map contains:
    lot more building space
    longer roads
    a slope
    a snow slide
    spawn house
    car constructing place
    constructing site the size of gm_construct
    and some airboats

    13-05-2007 om 14:42 geschreven door insomnia  


    >> Reageer (0)
    Klik hier om een link te hebben waarmee u dit artikel later terug kunt lezen.gm_race_construct_v1
    Klik op de afbeelding om de link te volgen hi there as this is my first post for my first map gm_race_construct_v1
    i got the idea for this map in clas technical drawing i was so bored that i had ideas all the time but for a first map it needs to be simple as a practiceso i came up with an idea reconstructing something like gm_construct but with a race track around it.
    it was finnished pretty quick.
    so i uploaded this on garrysmod.org
    i discoverd one tiny bug:in the corners two walls were 10 cm higher then supposed to.thats al
    so this map contains: 
    a constructing area the size of gm_construct a race lap arround the map wich has a building area for making cars
    a spawn house

    13-05-2007 om 14:34 geschreven door insomnia  


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